Bug : editing in Nox emulator insert default source code .
Opened this issue · 1 comments
catafest-work commented
Possible bug. I tested it on Windows 10. I tried to use the editing in the Nox emulator. There is a bug somewhere if you try to copy paste the source code or the cut operation... in the editor area the initial source code is duplicated.
I think need to be fix and add more options for editor.
This part is duplicate several times
#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
#else
precision mediump float;
#endif
when I try to change this part :
void mainImage( out vec4 fragColor, in vec2 fragCoord )
{
uv = fragCoord.xy / resolution.x;
void main() {
vec4 fragment_color;
mainImage(fragment_color, gl_FragCoord.xy);
gl_FragColor = fragment_color;
}
markusfisch commented
Hm, that's clearly a bug. Sorry about that.
Unfortunately I can't reproduce this on Android 🤔