OpenGL + QT Experiments

Trying things with OpenGL, Shaders and Qt

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.

Prerequisites

You need to install Qt version 5.X and make sure that you have qmake available in your machine

MacOS

brew install qt5
brew link qt5 --force

Compiling

To compile, just execute the following commands.

qmake
make

This will build the executable file into the release folder.