marynate's Stars
BrianSharpe/Wombat
An efficient texture-free GLSL procedural noise library
damucz/timelinefx
TimelineFX (http://www.rigzsoft.co.uk/) particle system in C++ with Marmalade as sample
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
SonyWWS/ATF
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.
smileyborg/UIView-AutoLayout
Deprecated in favor of PureLayout, which includes OS X support:
BradLarson/GPUImage
An open source iOS framework for GPU-based image and video processing
Pixate/Xamarin-PixateFreestyle
Xamarin.iOS and .Android module for Pixate Freestyle
urho3d/urho3d
Game engine
TylerBrinks/ExCSS
A CSS Parser for .NET. It's BADA55!
tombenner/nui
Style iOS apps with a stylesheet, similar to CSS
chrishonselaar/ProtoPad
A simple tool for LIVE interactive development on iOS and Android.
mavaL/MiniCraft
Plan to make a RTS game with OGRE
toptensoftware/XibFree
A lightweight, code-only layout engine for iOS/MonoTouch
leafo/moonscript
:crescent_moon: A language that compiles to Lua