Loopback memory leak
Closed this issue · 2 comments
Green-Sky commented
Hi, I'm getting a memory leak error when connecting a Client through Loopback.
The fix seems to be calling server.DisconnectLoopbackClient(clientIndex)
before server.Stop()
.
You don't do this in the loopback.cpp example and the example is not leaking anything, so there might be an error on my side.
gafferongames commented
Can you please get us a repro that demonstrates this error. Thanks!
gafferongames commented
If you can create a repro in test.cpp that clearly demonstrates this error, I'm happy to look into it. Until then, closing this issue.