Issues
- 1
- 7
- 2
how to view debug prints (win32)
#100 opened - 4
- 16
Documentation on how to use the library
#97 opened - 3
Where is the documentation?
#96 opened - 2
- 6
Connection from another computer
#94 opened - 14
- 3
- 2
- 1
- 2
- 1
Lan Host search
#88 opened - 1
Plan to support websocket?
#85 opened - 7
Godot Engine and Yojimbo integration
#84 opened - 32
round trip time slowly increases?
#82 opened - 3
Build failed (vs2015)
#81 opened - 1
Thread safety
#80 opened - 1
Example use cases would be very helpful
#79 opened - 28
- 4
- 2
- 5
Issue with mobile networks and ipv6
#75 opened - 1
- 2
Token failed to decrypt
#73 opened - 3
编译通不过
#72 opened - 13
BlockMessage + Reliable Channel
#71 opened - 1
Static Linking Errors.
#70 opened - 13
Sequence buffer out of order
#69 opened - 15
Custom socket
#68 opened - 4
- 8
Running in docker with mismatching ports
#66 opened - 4
Connect vs InsecureConnect
#65 opened - 1
Actual list of fps games using yojimbo
#63 opened - 4
- 7
Building for Android
#60 opened - 3
Premake for Windows
#59 opened - 13
Difference between this and netcode.io
#57 opened - 41
Problem with Unreal
#56 opened - 9
Understanding reliable ordered messages
#55 opened - 18
- 19
- 4
Compatibility with iOS
#46 opened - 2
Endianness detection macro fails on iOS
#43 opened - 21
- 13
- 2
- 4
Raspberry Pi build support?
#38 opened - 2