matoom/frostbite

</pushSteam> Showing in main window for combat messages

Closed this issue · 5 comments

One of the updates yesterday on DR's end(I'm assuming) has caused this xml tag to show in the main window where combat messages would be.

</pushStream>
>
</pushStream>
>
</pushStream>
>
</pushStream>
>
[combat-trainer]>weave
</pushStream>
>
A zombie head-splitter continues to move with a curious lethargy, as if there was some invisible weight on it.
>
</pushStream>```

I think this might have something to do with lich running underneath the client. Anything that goes through lich can end up changed in certain ways. Any chance you could capture this in the debug log? I'm not sure if i'm able to reproduce this myself, probably need to update lich first.

There was also another update to lich like ~3 hours ago, apparently that included :
while $_SERVERSTRING_.include?("<pushStream id=\"combat\" /><pushStream id=\"combat\" />") $_SERVERSTRING_ = $_SERVERSTRING_.gsub("<pushStream id=\"combat\" /><pushStream id=\"combat\" />","<pushStream id=\"combat\" />") end

which might fix it, will update once I hit combat again.

Yea, not sure if that fix is related but something seems off.

There's one too many popstreams in that single paragraph.

<popStream id="combat" /><pushStream id="combat" />* Tentatively, a zombie head-splitter charges at you.  You dodge, with a practiced hand.
[You're nimbly balanced and in strong position.]
<popStream id="combat" /><prompt time="1616719102">&gt;</prompt>

appears to be resolved with the most recent lich version.