Questions regarding Shaders
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chelsealiggatt commented
- Where is loadShader() called, what's the correct place to patch into
- Where are the uniforms passed
- Where is the vertex array (name?) created and passed in, the geometry
- Where are the textures passed
Generally, how/where can GLSL shader code be connected the Processing/Java code, and controlled through the UI
maxdee commented
- & 2. Use search this repository at the top of the github page.
- Processing handles that.
- Through the layer system.