maximeraafat/BlenderNeRF

The output images didn't get whole scene of a model

Seagullflysxt opened this issue · 2 comments

Hi, thanks for your work:)

Hi, I tried the "PLAT COS"method, it looks fine, different views are great, but the images seem weired, they didn't capture the whole model like this:
image
I changed the camera settings, but still don't get the right images, could you give me some advices to get fine outputs?
And I wonder if it is possible ,could you kindly make a video on how to use this tool

Hi @Seagullflysxt

Thanks for your interest in BlenderNeRF! It seems that your issue lies with the sphere radius of the BlenderNeRF Sphere (automatically created with the COS method). If you want to capture more of the scene, you might want to play with the radius or the scale parameters in the COS user interface panel (the parameters highlighted in the screenshot below).

COS

You can visualise in realtime whether your camera captures meaningful information by selecting the BlenderNeRF Camera as active camera (created when toggled in the Preview section of the COS panel).

Changing the camera format from 16*9 to something more squarish might also help widening the field of view in your renders. This is directly controllable in the Blender Properties panel, under Output Properties.

Properties

Finally, your renders created with the plugin are directly what is captured in the Blender Compositor, and uses exactly all rendering parameters defined in your scene. You might want to change the render engine (perhaps to Cycles or Eevee), and add some materials to the objects in your scene, depending on your needs.

I hope this answered your questions. As for the suggestion for a video, this is a great idea and I have been working already on preparing some material for a brief tutorial. Stay tuned, and in the meanwhile, feel free to open any issue on GitHub right away!

Great thanks for your detailed reply, it is very helpful, all things works perfectly now!