maxnut/GDMegaOverlay

Recorder/renderer not working; ffmpeg closing itself

Closed this issue · 2 comments

The renderer seems to just give up whenever I start actually playing a level
I could tell since the ffmpeg window just closes itself whenever I start the level which I do after I press start recording
ffmpeg is also on its latest version, I let the mod reinstall ffmpeg itself when I deleted it

Also small note there's a typo in the rendered successfully popup

Managed to get a screenshot, what is 'amfrt64.dll'?

ffmpeg

Fixed, found out amfrt64.dll is an AMD-exclusive thing needed for the renderer
I have neither NVIDIA nor AMD drivers so neither of their codecs were working causing ffmpeg to crash, all I needed to do was leave those parameters blank

Keep up the good work Mr. Nut