maxnut/GDMegaOverlay

Completing a custom level with safe mode enabled from a start position sets 0% to be where the start position is

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Beating a level in the "My Levels" section from a start position with safe mode enabled ruins the percentages of the level
Showcase:
https://youtu.be/IPpWWTH2XgE

this is a gd bug sadly not a gdmo problem