mehtank/androminion

Implement Hinterlands 2nd Edition

Opened this issue · 3 comments

Removed from 1st edition: Duchess, Oracle, Noble Brigand, Nomad Camp, Silk Road, Cache, Embassy, Ill-Gotten Gains, Mandarin

Added to 2nd edition: Guard Dog, Nomads, Trail, Weaver, Berserker, Cauldron, Souk, Wheelwright, Witch's Hut

@Kokyett Thanks for filing the issue.
I have a branch with Allies and the new Second Editions in progress, along with updates to use the more recent bits of errata overall (which simplifies things a bunch). I'll see if I can get it up in the next day or so.

Status:

  • Allies: about 1/4 done
  • Seaside second edition: about 3/4 done
  • Prosperity second edition: about 1/3 done
  • Hinterlands second edition: about 1/8 done

@dominionator I've started to implement Seaside 2nd Edition. I understand why you wanted to rewrite the game engine.

If you push your branch, I think I can help to implement some cards.

@dominionator Hi, if you still working on it, I've made some commits on Menagerie branch. You can do a rebase.

I've also added Github Actions: on pushing a tag v*.*, it builds a create a draft release. This draft release should be modified manually.