mekanism/Mekanism

Shaders break the player model

BazZziliuS opened this issue · 2 comments

Issue description

Shaders break the player model

Steps to reproduce

Turn on the shaders and put on the meka armor
image
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Minecraft version

1.20.1 or earlier (No longer being developed)

Forge version

Forge 47.2.20

Mekanism version

10.4.6.20

Other relevant versions

embeddium-0.3.9+mc1.20.1
embeddiumextras-1.20.1-v2.0.0
oculus-mc1.20.1-1.6.15a
rubidium-extra-0.5.4.2+mc1.20.1-build.118

https://modrinth.com/shader/complementary-unbound/version/r5.1.1 or PrismarineV4.2a

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

No response

Not Mekanism’s fault. Take it with the shaders

Not Mekanism’s fault. Take it with the shaders

I've tried different shaders and haven't found any that don't break the model.