mekanism/Mekanism

Crumbling overlay is not rendered on wind generators

Opened this issue · 1 comments

Issue description

Crumbling overlay is not rendered on wind generators

8mb.video-vjH-WncW4TLq.mp4

Steps to reproduce

  1. Try to break a wind generator using survival mode

Minecraft version

1.21 (Latest)

NeoForge version

21.0.6-beta

Mekanism version

10.6.0 (Latest)

Other relevant versions

No response

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

No response

Just leaving this note for myself so I remember what I have found so far. But it seems related to the block entity renderer shouldRenderOffScreen method, but I need to look into figuring out what the actual use for that is, and if our overrides are still legacy or if the render bounding box fully replaces the need for that.