Rocket.Chat Desktop App
Desktop application for Rocket.Chat available for macOS, Windows and Linux using Electron.
Download
You can download the latest version from the Releases page.
Install
Launch the installer and follow the instructions to install.
Windows Options
On Windows you can run a silent install by adding the /S
flag. You can also
add the options below:
/S
- Silent install/allusers
- Install for all users (requires admin)/currentuser
- Install for current user only (default)/disableAutoUpdates
- Disable autoupdates (Application will not update automatically / User can't update via dialog)
Development
Quick start
Prerequisites:
Now just clone and start the app:
git clone https://github.com/RocketChat/Rocket.Chat.Electron.git
cd Rocket.Chat.Electron
yarn
yarn start
Structure of the project
The source is located in the src
folder. Everything in this folder will be
built automatically when running the app with yarn start
.
The build process compiles all stuff from the src
folder and puts it into the
app
folder, so after the build has finished, your app
folder contains the
full, runnable application.
The build pipeline
Build process is founded upon gulp task runner and rollup bundler. There are
two entry files for your code: src/main.js
and src/app.js
. Rollup will
follow all import
statements starting from those files and compile code of the
whole dependency tree into one .js
file for each entry point.
Adding node modules
Remember to respect the split between dependencies
and devDependencies
in
package.json
file. Only modules listed in dependencies
will be included into
distributable app.
Working with modules
Thanks to rollup you can (and should) use ES6 modules for most code in src
folder.
Use ES6 syntax in the src
folder like this:
import myStuff from './my_lib/my_stuff';
The exception is in src/public
. ES6 will work inside this folder, but it is
limited to what Electron/Chromium supports. The key thing to note is that you
cannot use import
and export
statements. Imports and exports need to be done
using CommonJS syntax:
const myStuff = require('./my_lib/my_stuff');
const { myFunction } = require('./App');
Troubleshooting
node-gyp
Follow the installation instruction on node-gyp readme.
Ubuntu
You will need to install the following packages:
build-essential
libevas-dev
libxss-dev
Fedora
You will need to install the following packages:
libX11
libXScrnSaver-devel
gcc-c++
Windows 7
On Windows 7 you may have to follow option 2 of the node-gyp install guide and install Visual Studio.
Testing
Unit tests
yarn test
Using electron-mocha test runner with the chai assertion library. This task
searches for all files in src
directory which respect pattern *.spec.js
.
Making a release
To package your app into an installer use command:
yarn release
It will start the packaging process for operating system you are running this
command on. Ready for distribution file will be outputted to dist
directory.
All packaging actions are handled by electron-builder. It has a lot of customization options.
Default servers
The servers.json
file will define what servers the client will connect to and
will populate the server list in the sidebar, it contains a list of default
servers which will be added the first time the user runs the app (or when all
servers are removed from the list).
The file syntax is as follows:
{
"Demo Rocket Chat": "https://demo.rocket.chat",
"Open Rocket Chat": "https://open.rocket.chat"
}
Pre-Release Configuration
You can bundle a servers.json
with the install package, the file should be
located in the root of the project application (same level as the
package.json
). If the file is found, the initial "Connect to server" screen
will be skipped and it will attempt to connect to the first server in the array
that has been defined and drop the user right at the login screen. Note that the
servers.json
will only be checked if no other servers have already be added,
even if you uninstall the app without removing older preferences, it will not be
triggered again.
Post-Install Configuration
If you can't (or don't want to) bundle the file inside the app, you can create a
servers.json
in the user preferences folder which will overwrite the packaged
one. The file should be located in the %APPDATA%/Rocket.Chat/
folder or the
installation folder in case of a installation for all users (Windows only).
For Windows the full paths are:
~\Users\<username>\AppData\Roaming\Rocket.Chat\
~\Program Files\Rocket.Chat\Resources\
On MacOS the full paths are:
~/Users/<username>/Library/Application Support/Rocket.Chat/
~/Applications/Rocket.Chat.app/Contents/Resources/
On Linux the full paths are:
/home/<username>/.config/Rocket.Chat/
/opt/Rocket.Chat/resources/
License
Released under the MIT license.