/never-ending-walking-vr

The never-ending walk VR experience, sit down, turn on the ambient music, may I suggest some lofi hip hop and, put on your VR cardboard.

Primary LanguageHTMLMIT LicenseMIT

Never Ending VR Experiment Preview

Never Ending VR Walk Experiment

The never-ending walk VR Walk it's my playground built using the simple and strong A-Frame, where I experiment with 3D models created in Cinema 4D, keeping in mind a low poly and minimal colors ambient. Using the well known Aframe framework, you can put on your cardboard Google compatible equipment, sit down and look around in this relaxing environment. The usage of a relaxed ambient music it's recommended.

Framework UsedComponentsInstallNotesFind Me

Framework Used

I use this specific build because of the camera height changes every time user enters in VR mode, a well-known issue presented in the latest build. You can read more about it here

Components

Install

Copy it into your PC

git clone https://github.com/mesopa/never-ending-walking-vr.git # Clone the repository.
npm install # Install dependencies.
gulp # Build it.

Notes

The Bootstrap framework was trimmed out to the basics, only the necessaries components are utilized for the proper usage of the preloader. Preloader animation was grabbed from SpinKit, also trimmed and inline inside the HTML header.

The glTF models follow the new version 2.0 and were exported using the Blender plugin Blendergltf.

Find Me

Find me in MeSopa and check my other works. Thanks!