Runtime error (./bin/dqn -save state/test -alsologtostderr)
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Sorry, I have a Bus error (core dump) .
And, the runtime does't end.
I1003 17:56:31.852213 29161 hfo_game.cpp:39] Starting server with command: ./bin/HFO --fullstate --frames-per-trial 500 --port 43927 --offense-agents 1 --offense-npcs 0 --defense-agents 0 --defense-npcs 0 --ball-x-min 0.000000 --ball-x-max 0.200000 --offense-on-ball 0 --headless --no-logging
I1003 17:56:31.852248 29162 dqn_main.cpp:207] Thread 0, port=43927, save_prefix=state/test_agent0
Creating team Agent2d (base)
Creating team Agent2d (base)
Launch npc base_left-1
I1003 17:56:32.149988 29162 dqn_main.cpp:218] Found Resumable(s): [state/test_agent0] , ,
*** Aborted at 1570092992 (unix time) try "date -d @1570092992" if you are using GNU date ***
PC: @ 0x55ad53588d12 dqn::IPLayer()
*** SIGBUS (@0x0) received by PID 29160 (TID 0x7f6b0389b700) from PID 0; stack trace: ***
@ 0x7f6b16dff890 (unknown)
@ 0x55ad53588d12 dqn::IPLayer()
@ 0x55ad5358992d dqn::Tower()
@ 0x55ad53593649 dqn::CreateActorNet()
@ 0x55ad535b7df7 KeepPlayingGames()
@ 0x55ad535b9dc5 std::thread::_Impl<>::_M_run()
@ 0x7f6b15fc69e0 (unknown)
@ 0x7f6b16df46db start_thread
@ 0x7f6b1568388f clone
Launch npc base_left-2
Launch npc base_left-3
Bus error (core dump)
Launch npc base_left-4
Launch npc base_left-5
Launch npc base_left-6
Launch npc base_left-7
Launch npc base_left-8
Launch npc base_left-9
Launch npc base_left-10
Waiting for player-controlled agent base_left-0: config_dir=/home/ci/HFO/bin/teams/base/config/formations-dt, server_port=43927,server_addr=localhost, team_name=base_left, play_goalie=False