V2 Shader's BodyShadowRamp gets accidentally renamed
michael-gh1 opened this issue · 1 comments
michael-gh1 commented
Impact
No actual impact from this, but may cause minor confusion if you're inspecting the shader nodes.
Description
This piece of code was written many months ago and was intended for the V1 shader. It was intended to clone the main shader node and rename it, but in V2 it clones the Body Shadow Ramp node and renames it to the body part name (Body, Hair, etc.)
Fix Version
Will be fixed in Setup Wizard v1.2.0 and is non-critical.
michael-gh1 commented
Fixed in #46