microsoft/Microsoft-Rocketbox
Microsoft Rocketbox is now available with MIT license! The library of 115 rigged avatars offers flexibility, enabling the easy use of animations across characters and the mixing and matching of texture elements.
PythonMIT
Issues
- 1
Corrupted zip file?
#20 opened by AvengingEagle - 2
Missing source files
#21 opened by jgk1981 - 2
Importing in Blender
#2 opened by dniku - 1
- 0
Retarget to ue4 maniquin
#18 opened by worbarry - 3
Human rig configuration and Blend shape
#13 opened by Dante-LilyWhite - 2
Lipsync in Unity
#14 opened by Jxlle - 0
Using MoveBox with MediaPipe instead of VIBE
#16 opened by hshreeshail - 1
Skeleton Structure
#15 opened by hshreeshail - 0
- 6
Use of some animations (e.g. CMU mocap database) leads to strange corruption of face
#7 opened by DavidLSmyth - 1
Documentation - ModelImporterAnimationType
#10 opened by dave2ma - 2
Problems with FixRocketBoxMaxImport.cs
#11 opened by cfortney92 - 3
T-pose issues Vicon Pegasus
#9 opened by irisWillaert - 0
- 1
Use of some animations (e.g. CMU mocap database) leads to strange corruption of face
#6 opened by DavidLSmyth - 0
Chef_Female_01 has inconsistent name for head material (f110_A_head insteal of f110_head)
#5 opened by dniku - 1
- 1
Some file names are inconsistent
#4 opened by dniku - 1
Not Unity-ready
#1 opened by CindyVR