microsoft/MixedReality-Unreal-Samples

How the client adds a gesture controller?

Ming-YF opened this issue · 0 comments

After passing the local test, the location information of multiplayer pawns can be synchronized. However, when using the OpenXR plugin to add left and right hands for gesture control of objects in the Pawn, I encountered a problem and found that the gesture control of the object was not possible and the hand ray could not be detected