Custom Durable Entities implementation
nizos opened this issue · 9 comments
Is it possible to create an implementation of Durable Entities in Kotlin (or Java)?
I have added durabletask-protobuf as a submodule to my project and have set up gradle to generate the code from it.
I am hoping to be able to use a grpc client to manage the entities. I saw that localhost:4001 is used in the source code here.
I am able to create a managed channel and a stub but i keep getting an UNKNOWN error thrown by handler
error every time i try to do anything with it.
I am unsure whether what i am trying to accomplish is possible or not and how i should go about it the correct way.
Any and all help is appreciated! Thanks :)
I don't think Durable Entities is currently supported in Java (Kotlin). Adding @cgillum for confirm.
Yeah, that is what I also understood for the documentation as well.
I wonder if it is possible to implement whatever is needed to get it to work for my use case.
I saw that the C# versions supports Durable Entities and I saw that it uses the protobuf to generate the code to facilitate the communication.
That is where i got the idea: Can i also use the grpc/protobuf to facilitate the mechanisms for managing a custom implementation of a durable entity?
Not sure if it is possible but it would be great if it is so. :)
It may be possible, and that would be interesting, though I'm not the expert in this area - @jviau may be able to provide some pointers. We're not actively working on Durable Entities for Java at the moment (from what I know) so I want to call out that if this is something you're willing to experiment on, we'd be open to have an open source contribution of entities for Java as well.
@davidmrdavid thanks for the feedback! This is definitely something that i would like to experiment with and contribute to. 🙂
That would be cool, though it may also be a lot, so no pressure, it may be more practical for you to just develop the bits you need for your usecase. In any case, I'll let @jviau or @sebastianburckhardt possibly list a few code pointers regarding entities and protobuf, as I'm not the expert there.