microsoft/mscclpp

[Feature] Cross-node communication without InfiniBand

chenhongyu2048 opened this issue · 4 comments

I wonder if msccclpp supports communication between GPUs on two nodes that don't have IB, e.g. in the case of ethernet-only.

We do support both RoCE and TCP.

Thanks, but I'm still wondering how I should use TCP/Ethernet, should I set Transport to Ethernet to do so?
And in #408 you answer that SmChannel can only use cudaipc, so if I want to use Ethernet, should I choose ProxyChannel?

Yes, ProxyChannel with Ethernet transport will run over TCP.

Thanks for your reply!