microsoft/xbox-live-unity-plugin

Leaderboard in Retail

MajesticGames opened this issue · 1 comments

Hi,

I have finished the development of my game, which connects to Xbox live and records your score on a leaderboard. In sandbox mode, everything worked perfectly. Now, the game is available in the Windows store but it's only available to me, so I can test the game without the sandbox mode before releasing it to the public.

Now, the game (retail mode) connects to Xbox live but doesn't record my score. However, it does record my score if I activate sandbox mode in windows.

My question is, can the developer record his score in retail mode or is he limited to sandbox mode? If the developer can also raise his score in retail mode, what could be happening?

Thank you.

Greetings.

I solved the problem. I can't place the athentication and the leaderboard panel at the same scene. Now, I have a sign-in button at the start of the game and the leaderboard in the last scene and work fine.

Thank you very much.

Greetings.