Increased Chunk TileEntities Gets a list of interfaces
Cat7373 opened this issue · 0 comments
Cat7373 commented
For example, the following code:
NbtWorld world = NbtWorld.Open(path);
var chunkManager = world.GetChunkManager();
foreach (var chunk in chunkManager) {
foreach (var tileEntity in chunk.TileEntities) {
// do xxx
}
}