minetest-mods/i3

Terumet bracer crafts now showing in craft guide.

mrbid opened this issue · 3 comments

mrbid commented

The trumet mod https://github.com/Terumoc/terumet/

It would seem that the i3 inventory does not list items with no crafts unless you have creative, so the terumet bracers show only in creative because for some reason their crafts are not registering. I don't know if this is a problem specific to i3 or how terumet are registering their bracers so I have double reported this on both gits; CubicMelon/terumet#72

I believe that the bracer registration takes place in terumet/interop/3d_armor.lua and I think it's probably a register_alloy_recipe.

This problem also persists in the depreciated "craftguide" not that it probably matters anymore.

Which item(s)?
Which crafts (code)?
Screenshots?

You better be more accurate in your issues or I'm gonna close them on sight.

mrbid commented

Apologies for the typo in the title now should read as not* making the title "Terumet bracer crafts not showing in craft guide."

  1. The Bracers (all of them) apart from the base bracer (terumet:item_brcrcrys)
  2. terumet:item_brcrcrys_agv (etc)
  3. You don't really need a screenshot, it doesn't help solve the problem.

What I can tell you though which might help point out where the problem may lie, is that when I setup Unified Inventory, and accidentally left the craftguide installed (old i3) the same problem occurred in Unified Inventory so it would seem that the presence of i3 alone is causing the Terumet Bracer crafts to not register at all - not even in unified inventory. Removing craftguide then fixed this and Unified Inventory began functioning as normal. - So this would indicate it's a problem in i3 more so than Terumet but I am not the expert here.

I am just trying to help improve the i3 inventory, I have already brought one particularly important bug to your attention which potentially effected everyone who used i3.

I would appreciate if you where more polite as I am doing my best in good will as is everyone else, but if you wish for me cease reporting bugs I can also do this.

Just checked and bracer recipes are actually custom recipes using the unified_inventory's API (something I could've noticed with a screenshot).

Therefore you just need to add support for i3's custom recipes.

Please stop wasting my time.