Add missing methods
Opened this issue · 1 comments
ViscousVortex commented
- shader methods begin, setUniformi, end
- shader constructor that takes multiple arguments
- Mdx equivalent for Gdx.gl.glActiveTexture
- PS4GamePad.addListener with order parameter
- XboxGamePad.addListener with order parameter
- GamePadMapping Interface that lists methods for listeners.
- AssetManager.getProgress
- Texture methods setFilter
- Texture methods bind
tomcashman commented
- Texture setFilter is now set via Graphics class due to how MonoGame works
- Shader constructor now takes a single argument due to HLSL. On GLSL platforms, it will search for ARG.frag.glsl and ARG.vert.glsl. On MonoGame it will search for the content resource.