mini2Dx/mini2Dx

Support LWJGL 3 Backend

Closed this issue · 4 comments

tale commented

By any chance, is there going to be added support for the LibGDX LWJGL 3 Backend anytime soon?

The current plan is to use LWJGL3 directly in the future. Though it may be possible that the LibGDX backend can be supported too. Is there a specific reason you need LWJGL3?

Native arm32 and aarch64 builds.
Drag and drop files from OS to the running games.
Potentially better support for newer JDK.

These are a few top reasons I'd like it.

tale commented

Native arm32 and aarch64 builds.
Drag and drop files from OS to the running games.
Potentially better support for newer JDK.

These are a few top reasons I'd like it.

Yeah it's mostly that especially the JDK

Currently available in 2.0 alpha