Issues
- 0
Migrate dependency injection tests to 2.0
#176 opened - 0
- 1
Add android UAT launcher for 2.0
#173 opened - 0
- 0
Update SpriteFontPlus to latest version
#165 opened - 0
MonoGame backend correctness
#161 opened - 0
- 0
Implement TextureAddressMode
#150 opened - 0
Implement TextureFilter
#149 opened - 0
- 0
Implement PlayerData API in MonoGame
#145 opened - 0
Implement monogame pipeline extension
#141 opened - 0
Fix UI test errors
#138 opened - 1
- 0
Implement BitmapFont in MonoGame
#136 opened - 0
Implement new methods in monogame
#135 opened - 0
Implement logger API in MonoGame
#130 opened - 0
Implement task executor API in MonoGame
#128 opened - 0
- 0
- 1
- 0
Implement Controller APIs via MonoGame
#111 opened - 1
- 1
- 0
Implement FrameBuffer API via MonoGame
#97 opened - 0
Implement Input APIs via MonoGame
#96 opened - 0
- 0
- 1
- 0
Implement Audio APIs via MonoGame
#92 opened - 0
- 0
Implement Files API via MonoGame
#90 opened - 0
UI input doesn't work inside viewport
#89 opened - 1
Graphics setClip() bug
#88 opened - 0
[Feature request] Drawing ellipses
#87 opened - 2
Error after minimizing the app.
#86 opened - 7
- 1
- 8
Add ARM architecture support (LWJGL3)
#83 opened - 0
File not found error
#82 opened - 0
- 7
- 5
CollisionPoint finishes interpolation
#79 opened - 1
Web support
#78 opened - 2
- 3
Tiled collision objects support
#76 opened - 3
Passing data among Basicscreens
#75 opened - 2
- 5
Gid of TileObjects to large for int
#72 opened - 2