Moveable mounted guns (func_tank***) are not controllable by the player with VJolt
steadyfield opened this issue · 2 comments
The game I was using with VJolt is the original HL2. The map I was testing is a custom-made map by me, named as coop_desert_antlion_h
. The test map can be downloaded from the attachment file.
In the custom-made map, there are several mounted guns (func_tank***
entities), some of which is fixed (not moveable), and the others are moveable by setting the parent
of the func_tank***
to func_physbox
. The problem is that I found the non-moveable func_tank***
s are controllable, but the moveable func_tank***
s are not controllable by the player, with VJolt
Physics Engine, while the mounted guns are all working fine with the original VPhysics
Engine.
coop_desert_antlion_h.zip
Video description of the problem:
HALF-LIFE.2.2023-02-01.15-35-14.mp4
bruh