Modability & custom tilesets
Opened this issue · 0 comments
mlange-42 commented
For the sake of ease of use, as well as to allow for the WASM build, all game data JSON and the tileset(s) are embedded in the executable.
For modabillity, and to be able to add tilesets without compiling the game, it would be good if folder data
is taken into account when initializing the game, in case it is present.