mlua-rs/rlua

rlua::Lua needs compile time option for Send or not Send

Closed this issue · 1 comments

As copied from #172 (comment)

rlua::Lua needs a compile-time switch to either require Send or to not require Send. Not-requiring Send seems like the obvious choice, but it makes it very hard to integrate into game engines that use threaded systems or perhaps into things like web servers.

khvzak commented

rlua is going to be deprecated soon in favour of mlua, where this feature is already supported (via send feature flag).