mmmovania
Refer to: https://www.crcpress.com/authors/i12607-muhammad-mobeen-movania
Habib UniversityKarachi, PAKISTAN
Pinned Repositories
BabylonPhysicsTutorials
A simple set of tutorials for getting up and running with physics in Babylon.js using Ammo.js physics engine
FIT2014_OpenGL_Tutorial
Accompanying website for my OpenGL v 4.4 tutorial at FIT2014 Conference
HavokPhysicsTutorials
A set of tutorials to get started with the free version of the Havok Physics Engine
opencloth
A collection of source codes implementing cloth simulation algorithms in OpenGL
opengl33_dev_cookbook_2013
OpenGL Development Cookbook (book code with build and configuration fixes)
Physijs_Tutorials
A set of tutorials to get started with Physijs library
PositionBasedDynamics-ElasticRod
Position Based Elastic Rod for Jan Bender's PBD library. Bending and twisting constraint adapted from https://github.com/serpheroth/rod
PositionBasedFluids
Working clone of pbd based fluids by Korzen
PVR_Windows
This is the PVR Windows complete VS2010 compilable source code including all third party libraries
TraerPhysicsCPP
This is the C++ port of the Traer Physics Library by Jeffrey Traer Bernstein
mmmovania's Repositories
mmmovania/opencloth
A collection of source codes implementing cloth simulation algorithms in OpenGL
mmmovania/opengl33_dev_cookbook_2013
OpenGL Development Cookbook (book code with build and configuration fixes)
mmmovania/BabylonPhysicsTutorials
A simple set of tutorials for getting up and running with physics in Babylon.js using Ammo.js physics engine
mmmovania/PVR_Windows
This is the PVR Windows complete VS2010 compilable source code including all third party libraries
mmmovania/TraerPhysicsCPP
This is the C++ port of the Traer Physics Library by Jeffrey Traer Bernstein
mmmovania/Physijs_Tutorials
A set of tutorials to get started with Physijs library
mmmovania/FIT2014_OpenGL_Tutorial
Accompanying website for my OpenGL v 4.4 tutorial at FIT2014 Conference
mmmovania/levelset2d
The original levelset2d code was previously hosted on code.google.com/p/levelset2d by Ryoichi Ando. This code is a working solution build with VS2013. All required libraries to build this project are included with the solution. For windows, simply open the levelset_2D.sln file inside the VS2013 directory.
mmmovania/BabylonExperiments
A set of codes to test volume rendering capabilities in the Babylon.js engine.
mmmovania/exposure-render
This is a fork of exposure-render that is built with the latest VTk 7.1.1 and Qt5.8.0 using VS2015 on Windows 8.1 machine.
mmmovania/PBD_2D
Processing based 2D implementation of position based dynamics
mmmovania/QtQuick_QMLTests
A set of codes to get up and running with the Qt6 QML. The code is the same starter code that this presenter (https://resources.qt.io/videos/qt-quick-3d-an-introduction-and-best-practices-2) used but the code was not shared.
mmmovania/unreal-vdb
This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.
mmmovania/Velvet
A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).
mmmovania/fluid-engine-dev
Fluid simulation engine for computer graphics applications
mmmovania/Sandbox
A set of demo screen captures from some of my leapmotion, webgl demos.
mmmovania/2dsmoke
Automatically exported from code.google.com/p/2dsmoke
mmmovania/CodeForRayTracingGems
Code for the book "Ray Tracing Gems" for the authors to check over (things _will_ change)
mmmovania/DiffCloth
Code repository for our paper DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact
mmmovania/GEG2_Chap22_ClothDemo
This is Visual Studio 2019 compile able code from Game Engine Gems 2 Chapter 22 demo by Marco Fratarcangeli.
mmmovania/gpu-fluid
High performance OpenGL fluid solver in C++
mmmovania/modern-cpp-features
A cheatsheet of modern C++ language and library features.
mmmovania/modern-cpp-tutorial
📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/
mmmovania/OpenGL_Tutorials_DSU
Accompanying git repo for the OpenGL Tutorials at DSU
mmmovania/ostep-code
Code from various chapters in OSTEP (http://www.ostep.org)
mmmovania/PBRTv4_Tests
A collection of tests that i am doing on the awesome pbrt v4 library.
mmmovania/SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
mmmovania/TestBabylon
Getting started with the Babylonjs engine
mmmovania/Threejs_Webpack_Starter
A basic setup code to get Three.js latest r145 with webpack for node.js
mmmovania/nvidia-flex-for-unity
An unofficial rep for the NVIDIA Flex plugin/demo(s) for Unity.