[v4] Dissolve effect not working in builds from Unity 2019.4.13f1
GoShikhar opened this issue · 1 comments
GoShikhar commented
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Describe the bug
Dissolve effect not working in builds from Unity 2019.4.13f1, I'm using LWRP.
It works in the editor but when I export it to Android, it has stopped working. It was working fine until today.
The image with the dissolve effect turns pink on Android.
I am getting the following error on android:
WARNING: Shader
Unsupported: 'Hidden/UI/Default (UITransition)' - All passes removed
WARNING: Shader
Did you use #pragma only_renderers and omit this platform?
Environment (please complete the following information):
- Version 4.0.0 preview 9
- Platform: Android
- Unity version: 2019.4.13f1
- Build options: IL2CPP, .Net 4.x, LWRP
Additional context
Add any other context about the problem here.