mobiruby/mobiruby-ios

Sounds from sample game don't play

Closed this issue · 3 comments

Hi,

Neither of the sample sounds (bgm_00.aif or tap_se_00.wav) seem to be playing for me. The creation of AudioPlayer is fine, and setting loops and volume is okay, but nothing plays.

Is this a known bug, or is it my setup?

I heard bgm on iOS device. but tap_se doesn't play.
I'll fix it.

I fixed on HEAD. Could you try it?
I can play BGM and sounds on Simulator and iPhone5.

It looks like it's working now in the simulator with .wav files. The BGM is also playing (.AIF file).

Thanks!