moddio/taro

unit movements are more jittery when CSP is turned off

Closed this issue · 2 comments

m0dE commented
unit movements are more jittery when CSP is turned off
m0dE commented

to reproduce, test using neko's game: npm run server --game=5f3c038b23495638ef17a8a4

m0dE commented

fixed by adding extrapolation (by simply allowing renderTime go 50ms beyond nextSnapshot[0]