What about the StreamingAssets folder?
MadIcecream opened this issue · 3 comments
It seems that the folder must be placed in /Assets.
Do I have to create A pakcage named StreamingAssets?
For all of Unity's special folder types that are not recursive (ie. Gizmos, EditorDefaultResources, WebPlayerTemplates, etc.), you need to create a separate package for it then mark that package with that FolderType. Note that Resources and Editor folders can be placed anywhere so don't apply to this.
Search for 'FolderType' in the docs page to see what I mean
But after I added a package which with "FolderType: StreamingAssets" to my project, the projeny said "Projeny validation failed".
Oh you're right this is a bug. I fixed this in source and will be making a release soon. I also changed the really obnoxious popup into a log statement