moriakaice/bitburner

playerServers.js

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had an issue with playerServers.js buying the lowest level server when I could afford more. This may not be the intended way but it worked for me.
at line 133 I changed:
let biggestCurrentServer = (ns.getServerMaxRam(purchasedServers[purchasedServers.length - 1]), ns.getServerUsedRam(purchasedServers[purchasedServers.length - 1]))
to
let biggestCurrentServer = Math.max(ns.getServerMaxRam(purchasedServers[purchasedServers.length - 1]), ns.getServerUsedRam(purchasedServers[purchasedServers.length - 1]))