mrchrisster/MiSTer_SAM

blacklist criteria / usage ?

Saroumane opened this issue · 1 comments

First of all : thanks for your awesome work !

Regarding blacklists, I read that :
Curated Blacklists - The SAM Team is currently recording every game's attract mode to short videos that we capture through HDMi so we can detect if a game is worthy to be shown or should be blacklisted (like Disc 2 for MegaCD, load error FDS games or games with a static screen)

And I see that indeed 15642 core/games are blacklisted (by default, I did not do anything)

/media/fat/Scripts/.MiSTer_SAM/SAM_Gamelists# wc -l *black*
  3281 amiga_blacklist.txt
   138 arcade_blacklist.txt
   504 fds_blacklist.txt
  1846 gba_blacklist.txt
  1190 genesis_blacklist.txt
    88 megacd_blacklist.txt
    27 neogeo_blacklist.txt
  4069 nes_blacklist.txt
   472 psx_blacklist.txt
    59 s32x_blacklist.txt
   869 sms_blacklist.txt
  2625 snes_blacklist.txt
   328 tgfx16_blacklist.txt
   146 tgfx16cd_blacklist.txt
 15642 total

=> Could you please elaborate about the criteria you used to blacklist a game ?
=> If I want to blacklist some additional games, I understand it's recommended to have my own file in this folder ?
=> Does the name of the file matter ? Can I name it "myblacklist.txt" and mix games from different cores in it ? Or it should be named as "name_of_the_console/computer_blacklist_xxx.txt" ? Could I used 2 blacklist files for arcade (yours and mine) ?

Thanks for your help.

Sorry, somehow missed your post! Blacklists are games with static screens that don't offer an attract mode. These lists are curated and should not be edited by the user since they got overwritten on update. To create the blacklist every single game from a core's library is recorded into a video and then checked by a script for scene changes.

If you want to exclude your own games, please follow the instructions on the main GH page (search Exclusion)