mrtuan17191's Stars
fairygui/FairyGUI-unity
A flexible UI framework for Unity
mob-sakai/StaticBluredScreen
Non-realtime (=static) screen blur for Unity. Easy to use background for dialogs.
mob-sakai/MirrorReflectionEffectForUGUI
A simple mirror reflection effect for a uGUI without reflection probes or shaders.
mob-sakai/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
mob-sakai/UIEffect
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!
mob-sakai/UnmaskForUGUI
A reverse masking solution for uGUI element in Unity.
Zitga-Tech/ZBase.UnityScreenNavigator
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
Unity-Technologies/ProjectAuditor
Project Auditor is an experimental static analysis tool for Unity Projects.
Tayx94/graphy
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
RoyTheunissen/Asset-Palette
Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.
Cysharp/ZString
Zero Allocation StringBuilder for .NET and Unity.
Cysharp/MemoryPack
Zero encoding extreme performance binary serializer for C# and Unity.
Cysharp/MasterMemory
Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
EllanJiang/UnityGameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
EllanJiang/StarForce
This is a demo made with Game Framework.
SikPang/Unity_VampireSurvivors_Copy
newtron-vania/Undead_Survivor-Vampire_Survivor-copy-practice
Make Vampire-Survivor with Unity
DanielEverland/ScriptableObject-Architecture
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
mofr/Diablerie
Diablo 2 reimplementation on unity
game-ci/unity-actions
Github actions for testing and building Unity projects
Reinisch/Darkest-Dungeon-Unity
Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.
pschraut/UnityHeapExplorer
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
voltrue2/in-app-purchase
A Node.js module for in-App-Purchase for iOS, Android, Amazon and Windows.
TastSong/CrazyCar
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
DrFlower/TowerDefense-GameFramework-Demo
基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo
ylmbtm/GameProject3
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
h8man/NavMeshPlus
Unity NavMesh 2D Pathfinding
CyberAgentGameEntertainment/UnityPerformanceTuningBible
Unity Performance Tuning knowledge book
liuhaopen/UnityMMO
an unity mmo demo, base on ecs(game play), xlua(ui)
m969/EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.