Loading solution make UI hang
Closed this issue · 13 comments
INFO [2016-01-06 15:41:42Z]: Starting Xamarin Studio 5.10.2 (build 49)
INFO [2016-01-06 15:41:42Z]: Running on Mono 4.3.2 (master/9115bf0)
INFO [2016-01-06 15:41:42Z]: Operating System: Mac OS X 10.11.1
Darwin MacBook-Pro.local 15.0.0 Darwin Kernel Version 15.0.0
Sat Sep 19 15:53:46 PDT 2015
root:xnu-3247.10.11~1/RELEASE_X86_64 x86_64
INFO [2016-01-06 15:41:42Z]: Using GTK+ 2.24.23
INFO [2016-01-06 15:41:43Z]: Add-in loaded: MonoDevelop.Core
INFO [2016-01-06 15:41:43Z]: Add-in loaded: MonoDevelop.Ide
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.MacPlatform
INFO [2016-01-06 15:41:44Z]: Initializing Runtime Mono 4.3.2
Starting Xamarin Studio
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.Debugger
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.SourceEditor2
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.TextTemplating
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.DesignerSupport
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.Xml
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.AspNet
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.Refactoring
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.CSharpBinding
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.PackageManagement
INFO [2016-01-06 15:41:44Z]: Add-in loaded: Xamarin.Ide.Insights
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.Xamarin.Ide
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.Xamarin.Ide.Mac
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.VersionControl
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.MacDev
INFO [2016-01-06 15:41:44Z]: Add-in loaded: Xamarin.TestCloud
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.Debugger.Soft
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.IPhone
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.NUnit
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.FSharpBinding
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.MonoAndroid
INFO [2016-01-06 15:41:44Z]: Add-in loaded: Xamarin.Sketches
INFO [2016-01-06 15:41:44Z]: Add-in loaded: MonoDevelop.VBBinding
INFO [2016-01-06 15:41:44Z]: Add-in loaded: Xamarin.Forms.Addin
INFO [2016-01-06 15:41:50Z]: Add-in loaded: MonoDevelop.Deployment
INFO [2016-01-06 15:41:50Z]: Add-in loaded: MonoDevelop.GtkCore
INFO [2016-01-06 15:41:50Z]: Add-in loaded: MonoDevelop.Deployment.Linux
INFO [2016-01-06 15:41:50Z]: Add-in loaded: MonoDevelop.CBinding
INFO [2016-01-06 15:41:50Z]: Add-in loaded: MonoDevelop.MonoMac
INFO [2016-01-06 15:41:50Z]: Add-in loaded: Xamarin.TestCloud.NUnit
INFO [2016-01-06 15:41:50Z]: Add-in loaded: MonoDevelop.WebReferences
INFO [2016-01-06 15:41:50Z]: Add-in loaded: MonoDevelop.Dnx
Loading Workbench
INFO [2016-01-06 15:41:50Z]: Add-in loaded: MonoDevelop.DocFood
INFO [2016-01-06 15:41:50Z]: Add-in loaded: MonoDevelop.RegexToolkit
INFO [2016-01-06 15:41:50Z]: Add-in loaded: MonoDevelop.AssemblyBrowser
INFO [2016-01-06 15:41:50Z]: Add-in loaded: MonoDevelop.VersionControl.Git
INFO [2016-01-06 15:41:50Z]: ANDROID: Did not find Xamarin.Android
INFO [2016-01-06 15:41:50Z]: ANDROID: Found Android SDK. API levels: (none)
INFO [2016-01-06 15:41:50Z]: Xamarin.Android SDK not found, disabling Xamarin.Android addin
ERROR [2016-01-06 15:41:50Z]: A valid Xcode installation was not found at the configured location: '/Applications/Xcode.app'
INFO [2016-01-06 15:41:50Z]: Xamarin.iOS not installed. Can't find mtouch.
INFO [2016-01-06 15:41:50Z]: Found MonoMac.
INFO [2016-01-06 15:41:50Z]: Found Xamarin.Mac, version 2.4.0.109.
INFO [2016-01-06 15:41:50Z]: No license found, using Mac Starter
INFO [2016-01-06 15:41:50Z]: Running license sync for Mac
INFO [2016-01-06 15:41:50Z]: Not logged in, using Mac Starter
Initializing Main Window
INFO [2016-01-06 15:41:50Z]: Creating DefaultWorkbench
INFO [2016-01-06 15:41:52Z]: Updating Welcome Page from 'https://software.xamarin.com/Service/News'.
INFO [2016-01-06 15:41:52Z]: Updating Prebuilt Apps from 'https://xamarin.com/PrebuiltApps.xml'.
INFO [2016-01-06 15:41:53Z]: Add-in loaded: MonoDevelop.ILAsmBinding
INFO [2016-01-06 15:41:53Z]: Add-in loaded: MonoDevelop.XUnit.XUnit
INFO [2016-01-06 15:41:53Z]: Add-in loaded: MonoDevelop.VersionControl.Subversion
INFO [2016-01-06 15:41:53Z]: Add-in loaded: MonoDevelop.VersionControl.Subversion.Unix
INFO [2016-01-06 15:41:54Z]: Welcome Page updated.
INFO [2016-01-06 15:41:54Z]: Prebuilt Apps image already up-to-date.
INFO [2016-01-06 15:41:54Z]: Prebuilt Apps image already up-to-date.
INFO [2016-01-06 15:41:54Z]: Prebuilt Apps image already up-to-date.
INFO [2016-01-06 15:41:54Z]: Prebuilt Apps image already up-to-date.
INFO [2016-01-06 15:41:54Z]: Prebuilt Apps already up-to-date.
INFO [2016-01-06 15:41:54Z]: Prebuilt Apps updated.
Process ID 2036
Listening on port 54387
Full thread dump:
"Threadpool worker"
"Syntax highlighting" at <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (System.Threading.WaitHandle,intptr,int,bool) <IL 0x00034, 0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/corlib/System.Threading/WaitHandle.cs:353
at Mono.TextEditor.Highlighting.SyntaxModeService.ProcessQueue () [0x00072] in /Users/builder/data/lanes/2693/deed4cd2/source/monodevelop/main/src/core/Mono.Texteditor/Mono.TextEditor.Highlighting/SyntaxModeService.cs:358
at System.Threading.ThreadHelper.ThreadStart_Context (object) [0x00017] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/thread.cs:68
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) [0x0008d] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:957
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) [0x00000] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:904
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) [0x00031] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:893
at System.Threading.ThreadHelper.ThreadStart () [0x0000b] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/thread.cs:105
at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <IL 0x00056, 0xffffffff>
""
"Threadpool worker"
"" at <0xffffffff>
at (wrapper managed-to-native) System.Diagnostics.Process.WaitForExit_internal (System.Diagnostics.Process,intptr,int) <IL 0x00033, 0xffffffff>
at System.Diagnostics.Process.WaitForExit (int) [0x0002f] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/System/System.Diagnostics/Process.cs:1280
at System.Diagnostics.Process.WaitForExit () [0x00000] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/System/System.Diagnostics/Process.cs:1269
at System.Diagnostics.Process.m__0 (object) [0x00000] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/System/System.Diagnostics/Process.cs:1678
at System.Threading.ThreadHelper.ThreadStart_Context (object) [0x0002c] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/thread.cs:72
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) [0x0008d] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:957
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) [0x00000] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:904
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) [0x00031] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:893
at System.Threading.ThreadHelper.ThreadStart (object) [0x00012] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/thread.cs:87
at (wrapper runtime-invoke) .runtime_invoke_void__this___object (object,intptr,intptr,intptr) <IL 0x0005a, 0xffffffff>
"Timer-Scheduler" at <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (System.Threading.WaitHandle,intptr,int,bool) <IL 0x00034, 0xffffffff>
at System.Threading.WaitHandle.WaitOne (int,bool) [0x00032] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/corlib/System.Threading/WaitHandle.cs:375
at System.Threading.WaitHandle.WaitOne (int) [0x00000] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/corlib/System.Threading/WaitHandle.cs:388
at System.Threading.Timer/Scheduler.SchedulerThread () [0x00257] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/corlib/System.Threading/Timer.cs:395
at System.Threading.ThreadHelper.ThreadStart_Context (object) [0x00017] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/thread.cs:68
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) [0x0008d] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:957
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) [0x00000] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:904
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) [0x00031] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:893
at System.Threading.ThreadHelper.ThreadStart () [0x0000b] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/thread.cs:105
at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <IL 0x00056, 0xffffffff>
"GUI Thread" at <0xffffffff>
at (wrapper managed-to-native) Gtk.Application.gtk_main () <IL 0x00026, 0xffffffff>
at Gtk.Application.Run () <IL 0x00000, 0x0000b>
at MonoDevelop.Ide.IdeApp.Run () [0x00000] in /Users/builder/data/lanes/2693/deed4cd2/source/monodevelop/main/src/core/MonoDevelop.Ide/MonoDevelop.Ide/Ide.cs:376
at MonoDevelop.Ide.IdeStartup.Run (MonoDevelop.Ide.MonoDevelopOptions) [0x00833] in /Users/builder/data/lanes/2693/deed4cd2/source/monodevelop/main/src/core/MonoDevelop.Ide/MonoDevelop.Ide/IdeStartup.cs:291
at MonoDevelop.Ide.IdeStartup.Main (string[],MonoDevelop.Ide.Extensions.IdeCustomizer) [0x00093] in /Users/builder/data/lanes/2693/deed4cd2/source/monodevelop/main/src/core/MonoDevelop.Ide/MonoDevelop.Ide/IdeStartup.cs:652
at Xamarin.Startup.MainClass.Main (string[]) [0x00003] in /Users/builder/data/lanes/2693/deed4cd2/source/md-addins/Xamarin.Startup/Main.cs:11
at (wrapper runtime-invoke) .runtime_invoke_int_object (object,intptr,intptr,intptr) <IL 0x00064, 0xffffffff>
"" at <0xffffffff>
at (wrapper managed-to-native) System.IO.KqueueMonitor.kevent_notimeout (int&,intptr,int,intptr,int) <IL 0x0002a, 0xffffffff>
at System.IO.KqueueMonitor.Monitor () [0x0009d] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/System/System.IO/KeventWatcher.cs:375
at System.IO.KqueueMonitor.DoMonitor () [0x00047] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/System/System.IO/KeventWatcher.cs:277
at System.IO.KqueueMonitor.m__0 () [0x00000] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/System/System.IO/KeventWatcher.cs:202
at System.Threading.ThreadHelper.ThreadStart_Context (object) [0x00017] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/thread.cs:68
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) [0x0008d] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:957
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) [0x00000] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:904
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) [0x00031] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:893
at System.Threading.ThreadHelper.ThreadStart () [0x0000b] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/thread.cs:105
at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <IL 0x00056, 0xffffffff>
"" at <0xffffffff>
at (wrapper managed-to-native) System.IO.KqueueMonitor.kevent_notimeout (int&,intptr,int,intptr,int) <IL 0x0002a, 0xffffffff>
at System.IO.KqueueMonitor.Monitor () [0x0009d] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/System/System.IO/KeventWatcher.cs:375
at System.IO.KqueueMonitor.DoMonitor () [0x00047] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/System/System.IO/KeventWatcher.cs:277
at System.IO.KqueueMonitor.m__0 () [0x00000] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/System/System.IO/KeventWatcher.cs:202
at System.Threading.ThreadHelper.ThreadStart_Context (object) [0x00017] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/thread.cs:68
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) [0x0008d] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:957
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) [0x00000] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:904
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) [0x00031] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:893
at System.Threading.ThreadHelper.ThreadStart () [0x0000b] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/thread.cs:105
at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <IL 0x00056, 0xffffffff>
"Background dispatcher" at <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (System.Threading.WaitHandle,intptr,int,bool) <IL 0x00034, 0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/corlib/System.Threading/WaitHandle.cs:353
at MonoDevelop.Ide.DispatchService.backgroundDispatcher () [0x00062] in /Users/builder/data/lanes/2693/deed4cd2/source/monodevelop/main/src/core/MonoDevelop.Ide/MonoDevelop.Ide/DispatchService.cs:309
at System.Threading.ThreadHelper.ThreadStart_Context (object) [0x00017] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/thread.cs:68
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) [0x0008d] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:957
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) [0x00000] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:904
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) [0x00031] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:893
at System.Threading.ThreadHelper.ThreadStart () [0x0000b] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/thread.cs:105
at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <IL 0x00056, 0xffffffff>
"Threadpool worker"
""
"Finalizer"
"Threadpool worker"
"Background parser" at <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (System.Threading.WaitHandle,intptr,int,bool) <IL 0x00034, 0xffffffff>
at System.Threading.WaitHandle.WaitOne (int,bool) [0x00032] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/mcs/class/corlib/System.Threading/WaitHandle.cs:375
at MonoDevelop.Ide.TypeSystem.TypeSystemService.WaitForParseJob (int) [0x00008] in /Users/builder/data/lanes/2693/deed4cd2/source/monodevelop/main/src/core/MonoDevelop.Ide/MonoDevelop.Ide.TypeSystem/TypeSystemService.cs:2768
at MonoDevelop.Ide.TypeSystem.TypeSystemService.ParserUpdateThread () [0x0000d] in /Users/builder/data/lanes/2693/deed4cd2/source/monodevelop/main/src/core/MonoDevelop.Ide/MonoDevelop.Ide.TypeSystem/TypeSystemService.cs:2817
at System.Threading.ThreadHelper.ThreadStart_Context (object) [0x00017] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/thread.cs:68
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) [0x0008d] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:957
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) [0x00000] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:904
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) [0x00031] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/executioncontext.cs:893
at System.Threading.ThreadHelper.ThreadStart () [0x0000b] in /private/tmp/source-mono-master/bockbuild-xamarin/profiles/mono-mac-xamarin/build-root/mono-x86/external/referencesource/mscorlib/system/threading/thread.cs:105
at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <IL 0x00056, 0xffffffff>
Can you open other solutions which do not contain DNX projects?
I can see what looks like two file system monitors waiting. The UI callstack does not really show me anything. The UI callstack just shows the startup part of Xamarin Studio:
"GUI Thread" at <0xffffffff>
at (wrapper managed-to-native) Gtk.Application.gtk_main ()
at Gtk.Application.Run ()
at MonoDevelop.Ide.IdeApp.Run ()
Was this solution created in Xamarin Studio?
Can you load the solution when Mono 4.2 is installed?
I tested it with a brand new dnx solution. Other solutions open up fine.
I was able to create and open a new dnx solution with 4.2 but couldn't hit breakpoints after setting them.
I'll try again on 4.3 but create a new solution this time.
I expect it will hang when creating a new solution since this will load a new solution. The solutions created should be the same. The only difference is if Xamarin Studio 5.9 is used since that sets the ToolsVersion to 4.0 in the project file. Xamarin Studio 5.10 sets ToolsVersion to 14.0.
So it looks like Mono 4.3 is causing the hang for an unknown reason.
Fixed.
Solution:
- Apply latest Mac OS X updates 10.11.2
- Remove Xamarin Studio
- Install Mono 4.3.2.155
- Install Xamarin Studio 5.10 build 871
- Rebuild dnx plugin
- Reinstall plugin
Done. No idea why it wasn't working before but if I had to guess it would be 50% on OS, 50% on reinstalling Xamarin Studio from scratch
I can hit breakpoints now and it's great! Thanks.
Will this plugin become part of standard monodevelop?
Spoke too soon. Adding projects to a solution caused it to hang again.
Creating a new project/solution and adding a project to it fails, loading it works but if you try and rename things it becomes unreliable again.
At least I know it can work on the version I have and it's a data issue.
Got it open again. Won't ever close it now! Closing this issue. If it happens again, I'll reopen this only if I know how to consistently reproduce the issue.
I have had another report of Xamarin Studio hanging when opening a DNX project when using Mono 4.3. Also with Xamarin Studio 6.0 and Mono 4.3 I have seen a report that it hangs, without using the DNX addin.
I suspect the DNX addin will be separate addin for the immediate future. At some point it will hopefully be shipped out of the box with Xamarin Studio.
Where is the Mono 4.3.2.155, it is build from source code?
@ricardoromaobr - There are builds available of Mono 4.3 for Mac.
OK,
I made a instalation:
Mono 4.3 build 221
And Xamarin Studio 5.10
What would see was:
a) If I create a solution on the folder ~/Projects a have a problem, the project doesn't load;
b) If I create a solution that the name have a word project in the name the project doesn't load;
c) If I create a solution that your name have a word test same problem (In this case the project is not created).
d) I try to record the tests using Jing or QuickTime to record the screen, when using this applications the Xamarin Studio doesn't load the solution. Sometimes it create but the template is not applied in complete. In the case of the console template the Program.cs it is not created.
Uf!
Take care about it I create a solution for Console and Web Application.
Is it :)
My project is under the ~/Projects folder. @ricardoromaobr did you manage to get your solutions/project to load/work in the end?
Yes,
I put the projecto in another folder
~/Desktop/dev and I take care that the solution and projecto name doesnt
have the word project or test in your names
I dont know because why.
I take care about it and the solution works
At the end, yuor solution cant have the word project or test in the name
and be in another folder that is not ~/project
Maybe the pluggin use this folder for something. I not take a look in this.
Em 16 de jan de 2016 8:50 AM, "BTXAndy" notifications@github.com escreveu:
My project is under the ~/Projects folder. @ricardoromaobr
https://github.com/ricardoromaobr did you manage to get your
solutions/project to load/work in the end?—
Reply to this email directly or view it on GitHub
#9 (comment)
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