mscdex/cap

Create a packet

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Hi, Can you give an example of how to create a packet using this library ? I want to simulate a tcp packet and inject it into the Network Interface

For more info, I am trying to build something like GameRanger App, It uses TCP HolePunching and Captures Games Packets and sends it p2p to the other player, and in the other players side, injects the packet that it received into the Network Adapter, as if the two players are connected to one network

edit: And is there anyway that I can capture MDNS Packets ?