msklywenn's Stars
rustdesk/rustdesk
An open-source remote desktop application designed for self-hosting, as an alternative to TeamViewer.
AppFlowy-IO/AppFlowy
Bring projects, wikis, and teams together with AI. AppFlowy is an AI collaborative workspace where you achieve more without losing control of your data. The best open source alternative to Notion.
WerWolv/ImHex
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
iv-org/invidious
Invidious is an alternative front-end to YouTube
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
jonaswinkler/paperless-ng
A supercharged version of paperless: scan, index and archive all your physical documents
mosra/magnum
Lightweight and modular C++11 graphics middleware for games and data visualization
XProger/OpenLara
Classic Tomb Raider open-source engine
Chlumsky/msdfgen
Multi-channel signed distance field generator
WolfireGames/overgrowth
Open Source codebase of the game Overgrowth by Wolfire Games LLC
scrtwpns/mixbox
Mixbox is a library for natural color mixing based on real pigments.
antonpup/Aurora
Unified lighting effects across multiple brands and various games.
jank-lang/jank
The native Clojure dialect hosted on LLVM
rabbibotton/clog
CLOG - The Common Lisp Omnificent GUI
BobbyAnguelov/Esoterica
Esoterica Engine
ishitatsuyuki/LatencyFleX
Vendor agnostic latency reduction middleware. An alternative to NVIDIA Reflex.
Unity-Technologies/com.unity.demoteam.mesh-to-sdf
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
harfang3d/harfang3d
HARFANG 3D source code public repository
gschup/ggrs
GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!
NVIDIA/MDL-SDK
NVIDIA Material Definition Language SDK
DarthAffe/RGB.NET
The one-stop SDK for RGB-peripherals
gfx-rs/portability
Vulkan Portability Implementation
SergeyMakeev/slot_map
A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.
nobody-famous/alive
Common Lisp Extension for VSCode
kebby/Capturinha
A tool for real time screen and audio capture on Windows, using NVIDIA's NVENC and with an emphasis on performance, correctness (eg. frame rate stability) and configurability. Mostly made for demoscene productions but you can use it with everything that's on your screen.
sjb3d/caldera
Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions
gbdev/hardware.inc
RGBDS include file for Game Boy hardware definitions
aws/thinkbox-krakatoa
Numbski/open-source-scart-switch
Open Source Scart Switch - low cost, high quality media switcher built around cbt3244, k-scartx-024, and lmh1980