mtwoodard/hypVR-Ray

Add key/UI button to reset position to the origin

henryseg opened this issue · 2 comments

Reset currentBoost to the identity, and reset the cellBoost (?) matrices as well.

Related to this: When we switch the edge degree, I think we are not updating cellBoost, which means that the global objects (eg lights) end up far from you. I'm not sure what the right way to recalculate cellBoost is when we change the edge degree - maybe best to just set to the identity.

This should be working now, the button I added should reset currentBoost/cellBoost/invCellBoost.