much2max's Stars
crossbeam-rs/crossbeam
Tools for concurrent programming in Rust
gluon-lang/gluon
A static, type inferred and embeddable language written in Rust.
gfx-rs/gfx
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
amethyst/distill
Asset pipeline system for game engines & editor suites.
google/flatbuffers
FlatBuffers: Memory Efficient Serialization Library
rust-lang/regex
An implementation of regular expressions for Rust. This implementation uses finite automata and guarantees linear time matching on all inputs.
BurntSushi/rust-csv
A CSV parser for Rust, with Serde support.
rust-bakery/nom
Rust parser combinator framework
lalrpop/lalrpop
LR(1) parser generator for Rust
antirez/lua-cmsgpack
A self contained Lua MessagePack C implementation.
RustPython/RustPython
A Python Interpreter written in Rust
rustls/rustls
A modern TLS library in Rust
khvzak/victoria-dom
HTML parser with CSS selectors written in Rust
diesel-rs/diesel
A safe, extensible ORM and Query Builder for Rust
tokio-rs/tracing
Application level tracing for Rust.
lvzixun/sproto-Csharp
A pure C# implementation of sproto.
lvzixun/sprotodump
parse sproto file and generate binary file or c# code file
zip-rs/zip-old
Zip implementation in Rust
Frommi/miniz_oxide
Rust replacement for miniz
10XGenomics/lz4-rs
Rust LZ4 bindings
richgel999/miniz
miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz
stepancheg/rust-protobuf
Rust implementation of Google protocol buffers
hyperium/tonic
A native gRPC client & server implementation with async/await support.
capnproto/capnproto-rust
Cap'n Proto for Rust
lz4/lz4
Extremely Fast Compression algorithm
mpx/lua-cjson
Lua CJSON is a fast JSON encoding/parsing module for Lua
blackbeam/mysql_async
Asyncronous Rust Mysql driver based on Tokio.
mysql/mysql-server
MySQL Server, the world's most popular open source database, and MySQL Cluster, a real-time, open source transactional database.
mongodb/mongo-rust-driver
The official MongoDB Rust Driver
amethyst/amethyst
Data-oriented and data-driven game engine written in Rust