muckSponge/UnityAsync

UnityAsync.WaitForSeconds instantly finishes

drallcom3 opened this issue · 0 comments

UnityAsync.WaitForSeconds is unusable currently. It never waits for even a frame.
IsCompleted() is never called. The code leading to IsCompleted() also isn't called.

This asset is currently unsuable, since it's not the only bug. Seems like it's sadly abandoned.