mucsci-students/2020fa-420-Schwifty
To create a basic UML editor that works in both command line and GUI.
JavaMIT
Issues
- 0
Create class command
#56 opened - 0
Visually load classes to main window
#55 opened - 1
Refactor delete relationship methods
#54 opened - 0
Improve Load in GUI
#48 opened - 0
Improve SaveAs in GUI
#47 opened - 0
Improve Visual Representation of Diagram
#46 opened - 0
- 0
Rename Method for GUI
#44 opened - 0
Delete method for GUI
#43 opened - 0
Add method for GUI
#42 opened - 0
Add Rename method to GUI
#41 opened - 0
Define method as an attribute
#40 opened - 0
- 0
Application interface choice menu
#38 opened - 0
Create commands and class for CLI
#37 opened - 0
Add ability to change type of attribute
#36 opened - 1
- 0
Handle exceptions:
#34 opened - 0
Refactor menu class:
#33 opened - 0
- 0
- 0
**Add Gradle Support**
#18 opened - 0
**Create "Attribute" Class**
#16 opened - 0
**Create "Class" Class**
#15 opened - 0
Create initial project
#14 opened - 0
**Implement Delete a relationship**
#13 opened - 0
Implement Create an Attribute
#12 opened - 0
**Save a Representation of the project**
#11 opened - 0
**Rename an Attribute**
#10 opened - 0
Implement Rename a Class
#9 opened - 0
**Implement Create a relationship**
#8 opened - 0
**Implement Create a Class**
#7 opened - 0
- 0
**Make Buttons for Each Action**
#5 opened - 0
**Make a GUI Window**
#4 opened - 0
- 0
**Delete an Attribute**
#2 opened - 0
Implement Display
#1 opened