mucsci-students/2023SHRProject

Wave Manager W/ Randomness

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  • Add Three Different waves of randomness
  1. Fully Random (FullyRandomizeWaveManager)- Fully Randomized bloons, when they spawn in, how many spawn in, when they spawn in
  • Get random prefabs list working for random bloons spawn
  • Get random spawn in working
  • Get random amount of bloons
  1. Semi Random (WaveManager) - What is currently in Wave Manager which is using RDE Bloons system
  • Get RDE system working
  • Get it to only allow certain Bloons during lesser waves and only random Bloons as waves get higher
  1. Non-Random (All 50 waves from BD4 with no RDE on it. Just hard coded waves)
  • Make a prefab of all 50 waves to past from scene to scene
  • Not yet fully complete till all bloons are complete