multitheftauto/mtasa-blue

Buildings created on server side are not destroyed when the resource stops

Closed this issue · 3 comments

Describe the bug

Should be destroyed after resource got stopped.

MTA_.San.Andreas.2025-09-12.16-07-36.mp4

Steps to reproduce

createBuilding()

Version

v1.7-untested-25556

Security Policy

  • I have read and understood the Security Policy and this issue is not security related.

Second test destroyed but game instantly crashed (i'm using resource from your PR)

Version = 1.7-untested-25564.0.000
Time = Fri Sep 12 16:18:42 2025
Module = C:\ProgramData\MTA San Andreas All\1.7\GTA San Andreas\gta_sa.exe
Code = 0xC0000005
Offset = 0x00154918

EAX=0000B52A  EBX=00000000  ECX=08000081  EDX=00000001  ESI=24048710
EDI=07523740  EBP=FFFDFFFF  ESP=0177FBC0  EIP=00554918  FLG=00210202
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

(0x00154918 is a common crash when using buildings, this crash can happen when simply just start a new resource or restart one which uses buildings)

Fixed in #4501