Allow SDL2 to be used for GTK3 builds
jobbautista9 opened this issue · 1 comments
jobbautista9 commented
Currently you're stuck with ALSA, PulseAudio, and JACK as options for sound backends when using the gtk3 version. I think the sound code for GTK3 should be replaced with one that uses SDL2 instead, which supports more sound backends like sndio.
myon98 commented
Hi, thanks for taking interest. Lots of very questionable implementation choices in this project comes from me wanting to explore various APIs back then (otherwise why the hell should this have a horribly written custom D3D9/OpenGLES rendering engine for fmdsp??). I can't say when it will be implemented, but I do agree that having a SDL audio backend should be better.