naeu's Stars
Hoimar/Planet-Generator
A procedural planet generator addon for Godot with terrain LOD.
AnidemDex/Godot-DialogPlugin
🗨️ A Dialog Node for Godot Engine
naia-lib/naia
a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightning-fast
not-fl3/macroquad
Cross-platform game engine in Rust.
mattn/vim-lsp-settings
Auto configurations for Language Server for vim-lsp
SpartanJ/SOIL2
SOIL2 is a tiny C library used primarily for uploading textures into OpenGL.
TheSHEEEP/godotdetour
A GDNative implementation of the detour/detourcrowd library for Godot.
HigherOrderCO/HVM
A massively parallel, optimal functional runtime in Rust
koka-lang/koka
Koka language compiler and interpreter
tomnomnom/gron
Make JSON greppable!
Softmotions/iwnet
Pure C Asynchronous HTTP/IO framework providing websockets, SSL, routing, reverse proxy.
racket/zuo
A tiny Racket for scripting
DanRuta/xVA-Synth
Machine learning based speech synthesis Electron app, with voices from specific characters from video games
StanzaOrg/lbstanza-old
L.B. Stanza Programming Language
jeremysalwen/TalentedHack
LV2 port of Autotalent pitch correction plugin
ValeLang/Vale
Compiler for the Vale programming language - http://vale.dev/
protongraph/protongraph
Experimental node-based software for procedural content generation
ziglang/zig.vim
Vim configuration for Zig
godotengine/godot-vscode-plugin
Godot development tools for VSCode
lapce/lapce
Lightning-fast and Powerful Code Editor written in Rust
ikskuh/zig-qoi
Quite OK Image format encoder/decoder written in Zig
mitchellh/zig-libgc
Zig-friendly library for interfacing with libgc (bdwgc) -- the Boehm-Demers-Weiser conservative garbage collector
Jayveer/Decima-Explorer
A program to unpack and pack files from games using the Decima engine.
AkiniKites/AloysAdjustments
Mods for Horizon Zero Dawn
PRQL/prql
PRQL is a modern language for transforming data — a simple, powerful, pipelined SQL replacement
nickstenning/honcho
Honcho: a python clone of Foreman. For managing Procfile-based applications.
Rythe-Interactive/Rythe-Engine
Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
wasm3/wasm3
🚀 A fast WebAssembly interpreter and the most universal WASM runtime
nihui/waifu2x-ncnn-vulkan
waifu2x converter ncnn version, runs fast on intel / amd / nvidia / apple-silicon GPU with vulkan
slint-ui/slint
Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.