Support all platforms in GitHub Workflows (especially MacOS and iOS)
nathanfranke opened this issue · 7 comments
nathanfranke commented
- Linux x86_64 (Debug)
- Linux x86_64 (Release)
- Windows x86_64 (Debug)
- Windows x86_64 (Release)
- Android arm64v8 (Debug)
- Android arm64v8 (Release)
- MacOS (Debug)
- MacOS (Release)
- iOS (Debug)
- iOS (Release)
I rarely use apple products, so I didn't bother going out of my way to support them, but they are still important!
vaporvee commented
How is the progress on a macos workflow?
MoralCode commented
macos seems to be supported now
bmolyneaux commented
Building locally, MacOS (Debug) works for me with godot-cpp
on master
, but not 4.2
. @MoralCode this issue is about the GitHub Workflows though.