nathanfranke/gdextension

Support all platforms in GitHub Workflows (especially MacOS and iOS)

nathanfranke opened this issue · 7 comments

  • Linux x86_64 (Debug)
  • Linux x86_64 (Release)
  • Windows x86_64 (Debug)
  • Windows x86_64 (Release)
  • Android arm64v8 (Debug)
  • Android arm64v8 (Release)
  • MacOS (Debug)
  • MacOS (Release)
  • iOS (Debug)
  • iOS (Release)

I rarely use apple products, so I didn't bother going out of my way to support them, but they are still important!

How is the progress on a macos workflow?

macos seems to be supported now

Building locally, MacOS (Debug) works for me with godot-cpp on master, but not 4.2. @MoralCode this issue is about the GitHub Workflows though.